At the end of the day, if a card is banned from competitive play, there's probably a good reason for it on a much larger scale
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So, the deck was good, made a new archetype and pushed a tribe into respectability, but the card selection was a little uneven and lacked value
Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value
This card accurately brings Black Flags gameplay to Magic: The Gathering, powering up theft and rewarding raiding with other Pirates
This creates a "fear of missing out" dynamic: if opponents hold back blockers or attack you, others will surge ahead in card advantage