Other times you can get several in exchange for a brand-new bulk rare
But the easy winners here are Heroic Intervention, a way to protect your entire board from a wipe, and Cyclonic Rift - ironically one of the few board wipes that can get around Heroic Intervention
How can you make it work so that you just keep blowing up your opponents' board while retaining your own
Saga Enchantments: tells the story of a key event from the plane's past, and it progresses on each of your turns
It isnt costed aggressively enough, and its not going to do anything unless youve got a couple of threats in your hand and get lucky
In a similar fashion, the emerald Rise of the Floodborn card can be played for three ink or nothing, depending on if you have a character costing three ink or more that can sing it, in order to return a character of your choice from your hand in order to play different one of the same cost or less for free