Instead, we should look to set up a board state that deters opponents from randomly attacking us
The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, color, and so on
[/spoiler] [spoiler=*Bird Soldier] When a Winged Beast-Type monster you control is targeted for an attack, you can Tribute this card you control: Destroy the attacking monster
In the later parts of games, when you have enough lands or if you are just flooding, these become spells you can cast and are not just dead in your hand
Once per Chain (Quick Effect): You can target 1 face-up monster your opponent controls
Poison decks , for example, focus on maximizing damage over time , while Paralysis decks try to stall and set up for big plays