Casting Arcee is cheap, with only 2 Mana needed to cast as Vehicle side, and can get the wheels turning early by casting spells the next turn and placing +1/+1 counters on her
If you do this exercise to find the "residual" for each card shown above, you get an average of 1.19 "additional MV" to get the cantrip.The cards in this image are sorted by undercostedness: a 1/1 with flying and deathtouch "should" cost 2 MV according to the model
Now that we have covered the effectiveness of the creatures in the deck, let us now go over the Instant and Sorcery speed spells that accompany them: x2 Devouring Light x2 Feral Incarnation x1 Gather Courage x1 Meditation Puzzle x1 Naturalize x1 Nissas Expedition x1 Overwhelm x3 Raise the Alarm x1 Sanctified Charge x1 Titanic Growth x2 Triplicate Spirits Like some of the creatures in the pack, the core set comes along with a new mechanic known as Convoke
Outside a copy of Eldrazi Temple, this mana base is pretty bad, and it needs a lot of work and restructuring
Spot removal (for creatures and non-creature permanents) and sweepers make sure you keep your opponents in check
Sets also need noncreature spells