Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library
As such, making sure the cards worked in Standard was going to be a monumental task
You can run him for some nice nostalgia, and he can even act as a decent Voltron commander, but this old dragon hasn't exactly aged well
This is a good card to play when theres a particular opposing character you really want to get rid of this turn, especially if you have something that can take the hits like a champ think Goofy, Knight for a Day or Lumiere, Hotheaded Candelabra
This will not only let you get multiple uses out of Giant Cobra, it will also keep your hand well-stocked, giving you lots of cards to discard to the Mysterious Advantage ability for tasty, tasty, game-winning lore
In fact, Sazh's nameless chick is so cute he also gets his own creature card