Water type decks are all about manipulating energy, as well as possibly stunning the opponent's pokemon, while utilizing unique secondary strategies for an unpredictable and appropriately fluid offense
For four mana, you get a 2/4 Minotaur Monk with two key abilities
If one of those amounts of combat damage is enough to cause the player being dealt damage to lose the game, Angel of Destiny's first triggered ability has you gain life, but the other player has already lost the game and can't gain life
Essentially, in a deck like Mystic Intellect which is packed full of noncreature spells, she reads "your hand is one card bigger at most times"
Gameplay-wise, I have no idea
20 Buddy-Buddy Poffin (223/167) Hyper Rare Interestingly, one of the highest-valued cards is not only not a Pokmon card, but is also listed as only a Hyper Rare Item-type card