Under most circumstances, we can't consider powerful planeswalker ultimates (those high-loyalty cost abilities) to be win conditions, because of how difficult they are to achieve
Today Im going to be continuing a 7-part series on what current Standard cards from the four non-rotating sets (Guild of Ravnica, Ravnica Allegiance, War of the Spark, and Core Set 2020) will see more play or less play
I reference powerful commons and uncommons like Raging Regisaur, Thundering Spineback, Earthshaker Dreadmaw, and Majestic Heliopterus
Illustrated by Drew Tucker Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
The cards are sorted by the expected value they add to a treasure chest
Rips exemplifies the current online moment where Im bombarded with new and inventive ways to digitally gamble everything away