Theres a catch: It must be the top card from your graveyard (yes, Mirage had nonsense restrictions like this)
So, to try and even things out a little, we decided to list the best Mono-Red commanders available
One of my favorite games to play during spoiler season is to try to find legends that either add layers to existing cards, or commons and uncommons that provide a critical mass of effects to enable existing strategies
Its better to swap those out for Artifact Creatures that are cost-eligible
2 Primal Might Simple, Highly Powerful Fight Spell Simple yet brutally effective, Primal Might was a major player in Monogreen Stompy decks when it was legal in Standard
Saheeli, Sublime Artificer I think Im less excited about Saheeli, Sublime Artificer than some of my peers, but I do recognize the value a Young Pyromancer proxy that isnt targetable by creature removal can potentially provide