(Damage and effects that say destroy dont destroy it.) 2 Colorless Mana, Sacrifice this artifact: Target player draws a card
It excels at ramp thanks to all the proliferate-scaling rocks like Astral Cornucopia, plus it's loaded with interaction and pillowfort cards to deal with the salt coming your way
What this does well is add some redundancy to any deck with green, that is able to get to four mana and wants to "Show and Tell" more often
But pump enough mana into it, and no one will be able to ignore it
5 Mithril Coat Mithril Coat is a nifty equipment artifact card, representing the magical armor that some characters wore in Tolkien's novels
Even if somehow you only have basic islands in play when this hits someone, it will still draw a card, and it only gets significantly better from there