Sacrifice it at the beginning of the next end step.) Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life
If you do, when this creature enters, create a 1/1 token copy of it.) Whenever another creature you control enters, this creature deals 1 damage to each opponent
For instance, imagine I attack with [c]Spark Trooper[/c], a 6/1 with both lifelink and trample
Usually it's gain arbitrarily large amounts of life and never die and nobody cares because you still lose to Thassa's Oracle, but this is a fun way to gain some life and get something out of it and build a deck around that
Dont attack into their Archangel Avacyn with your Angel of Sanctions unless you have the kill spell, just like you wouldnt attack with other creatures in the same spot
Vigilance, reach, trample Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Choose a Background (You can have a Background as a second commander.) Vigilance, reach, trample Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Choose a Background (You can have a Background as a second commander.) Legendary Creature - Warrior Bear Wyll, Blade of Frontiers If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll